Wednesday, 19 June 2013

Bolt Action!


Images are all over the place, but who cares, you can still see them. 







There's just over a 1k lists worth here, enough to get me started at the game. Im really quite happy with these, Ive put a bit more effort in than usual and Im pleased with the higher standard. So next Ill be off to the battle field, anyone who is keen to throw down get in touch.

Monday, 3 June 2013

Flames of War - surge of interest 2

A few weeks back I had my first game in a while against Sam and his Gerries, it was a great game, full of 'we havent played in a while' errors, but never the less it led to a massive surge on new interest. So what happened with that interest? Well I finished painting my rifle platoons, their transports, bofors, M10c and much more. The paintwork on these is far from outstanding, though I think I achieved what I set out for in getting that army wide feel when there is a lot to look at.
I have also been knocking up some terrain again, I forgot images, so perhaps they will follow in a short post after this short post.

Other 'big' news, I will be joining many at Hull's Angels (not a strip club :( ) in getting in to Bolt Action; another WW2 game, but this one is 28mm. Ive also had a resurgent interest in battle fleet gothic after what was supposed to be a one last game, anyway I have a chaos fleet to paint now......oops.

Also as far as this blog goes there is a staggering lack of daemons, my major GW crush; so that is something I shall have to remedy.



Tuesday, 12 February 2013

New warriors of chaos

With the new warriors book out I find myself enthused with interest for the servants of chaos. But oh yes not for the human worshipers, rather the blessed children of chaos instead. But why? well the new warriors book is all well and good, but it didnt fit my old force very well. As a Slaanesh fan I have always had trouble getting the rules to fit the way I see the servants of the pleasure god and going mark of slaanesh for an army as a whole is just hopeless. But those issues aside the biggest issue was the massive rise in points for marauders, the now disgracefully over priced unit I had as my army back bone is a ridiculous points sink. So what to do, I love the marauder horsemen models and my Shaggoth conversion; but I cant keep an army for that. Then I remembered, I made my centigors from marauder horsemen long ago and I always wanted a bigger unit.

So long story short, Im enthusiastic about my beastmen again. First action was to build a Taurox the brass bull model and to convert the horsemen. Taurox has now had his paintjob so here he is. 


Tuesday, 6 November 2012

Flames of Construction

After a very long break, since my false start with Flames of War I have finally gotten back to it. The main trigger for this was Sam asking for a tutorial game, something I couldnt facilitate as I had never played; but we bashed through a few basics together to try and get a feel for it. Long story short I found myself fully enthused for the game, but realised; I have a force but no appropriate terrain. Thus I began to make

It has real windows


a nice lawn and hedgerow

and it even lights up!

Boom one down, just 6 months of building and Ill have a village. Ok so that wont happen, but Im think farm house to begin with (it has a non descript look for versatility); so a few sheds and that will be structures for now. Im also knocking together wood land, hedgerows, roads and some boggy ground. So soon my welsh guards will have some rural Europe to fight over in my own home.

Wednesday, 3 October 2012

Blood for the Blood God!

 My friend Luke and I decided a goodbye game to the soon to be old chaos space marines codex game was in order, so to make it a suitable fair well we each took 4,000pts; Luke with his Grey Knight and me with my Word Bearers and of course daemonic allies (how fluffy).

The first turns were looking rough for me, something that seems to have become a trend against Luke lately. Luke had the first turn and his two dreadknights promptly shunted to my  right flank and caused some serious damage with their heavy incinerators, imobilising my Hell brute and vindicator, exploding a rhino and killing several marines.

My response was somewhat plasma based and one dreadknight was shredded, on my left flank two defilers achieved approximately nothing and getting desperate I fired my Havocs at the surviving Dreadknight as I was sure it had a great deal more menace to come, gratifyingly I wounded it twice.

As the game moved on Luke destroyed the two defilers and my vindicator, but not before his wave of rhinos and razorbacks were immobilized in a great line. He reduced my centre forces to ash and murdered my Khorne bezerkers with dishonorable shooting, somethig that was shortly to anger the blood god greatly.

On my first turn I had rolled for my daemonic assault and its seems that against my wishes the servants of Khorne were getting in fast, I didnt know it as the time but I was to be very greatful for that. Over on the far right of the field events that would twist the course of battle were shaping up. I had fired and destroyed Lukes razorback, then killed 5 of his six occupants (six what and un-khorne ish number ((not cornish, I imagine they have nothing against 6); the remainder was just within a 12" charge and I wanted my Bloodletters accross the field to an objective. So I decided what the hell, lets try. 2D6 rolled and bam 12", he fires overwatch, its an incinerator he gets 3 shots and does 3 wounds; bam 3 invulnerable saves. His last hope to maul the blood letters, he casts cleansing flame; but sorcery is not something the blood god approves of a double six was rolled and the pitiful purifier was devoured by Khorne himself.

Ultimately my true champion has to be my Coryphaus, Chaos lord and warlord of the host. He had rolled the legendary fighter trait, he had marched on through death as his army died in drove around him. Grey Knight heroes turned from him fearing the challenge that was sure to come (know no fear pah these were purifiers, allegedly fearless). In the end one of the two units the Coryphaus had waded through was reduced to just the Purifier champion and he could no longer refuse my challenge. He dead (at first he died, but now he dead). Another pivotal event.

The ending, 1 objective a piece; Luke had taken one in my deployment zone but it was cleansed by a Bloodthirster! That he then killed. I had taken one in his deployment zone with my Bloodletters, but he had it contested by some plucky terminators. He had first blood, I had breakthrough; it all came down to the Coryphaus and his trait 2-1 to the Word Bearers.









Wednesday, 19 September 2012

Return of Word!

 Like many Im feeling the Chaos hype, but for me the servants of the true gods and no new fancy. After reading Fear to Tread and Know no Fear on a recent holiday, I returned enthused will desire to reshape my Word Bearers host and their daemonic allies; then with the Dark Vengence box release my path was set.


This is the first of the Dark Vengence models off the painting table, a new junior war leader yet to be named. In fact I really need to develop the fluff and organisation of my host, at least past the point of a loose copy of the structure mentioned in Dark Apostle.


Of course no true Word Bearers army would be complete without daemons and with the new all rules for force organisation the possibilities and far greater. Thus the recent addition of bloodletters and the repaint (it was some tacky job over 8 years old) of my balrogthirster (I dont really like the blood thirster model, very out of step with todays sleek deadly daemons).


So coming soon, more Dark Vengence models and a summary of my war host.




Friday, 15 June 2012

les grenouilles

L’armee de la mer





 L’armee de terre




Played a game with Mark yesterday using a reasonable amount of french armour and despite popular opinions on the forums Im impressed. The Bombards dealt many a punishing salvo while running away (very french), the medium tanks did well, though I can envision keeping them at RB2 could be tricky in the future. The landship was cool too, the heat lance better than I thought and more mortars can only be a good thing. Havent used much of the naval units I have yet and soon I plan to aquire the sky fortress, so more from the grenouilles soon.